Meeple Like Us: Busting the myths around sociological accessibility

Michael Heron (@drmichaelheron) writing in response to the feedback he receives regarding the ways in which Meeple Like Us explore socio-economic issues of accessibility in boardgames. He positions boardgames as cultural products that are not ‘free of politics’ and stresses the importance of re-considering accessibility & inclusion in design as ways to ensure that non-dominant positions (of ethnicity, socio-economic status, gender and physical ability) are not unwittingly excluded through false assumptions.

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